Miyamoto hopes people refrain from dragging Nintendo into console wars focused on hardware performance
· My Nintendo NewsLegendary Nintendo developer and producer Shigeru Miyamoto has chatted with Japanese video game publication Famitsu about a range of subjects including the console wars. Speaking to the site Mr. Miyamoto said to the site that his hope when the next Nintendo console is revealed that “people will understand and refrain from dragging Nintendo into competitions like the so-called ‘console wars’ which focus on high specs and hardware performance (laughs). Nintendo will continue to use the various technologies available today to create things in a way that’s unique to Nintendo.”
Mr. Miyamoto also talked about Nintendo and technology, which the Kyoto-based company has lagged behind on such as online gaming, which first took off with the Xbox 360 in November 2005. Miyamoto told Famitsu that “Nintendo has a history of waiting for the right moment to release products, only commercialising them when we believe the timing is perfect.” Here’s the full comments courtesy of ResetEra:
“”If the goal is to preserve all of Nintendo’s past assets so that people can understand what Nintendo is, then it’s not just about the employees; we now have people spanning three generations who know about Nintendo. It would be great if those people could see it and understand what Nintendo is. I hope that through this, people will understand and refrain from dragging Nintendo into competitions like the so-called ‘console wars,’ which focus on high specs and hardware performance (laughs). Nintendo will continue to use the various technologies available today to create things in a way that’s unique to Nintendo. We’re not just limited to games; we’ll also be involved in films and will continue to create a variety of entertainment content. I thought this would be a good opportunity for people to understand that, and that’s why we made this.”
“I believe the most important thing is for various people to visit this museum and come away thinking, ‘Nintendo is a company that’s not at all related to the game industry competition or cutting-edge technology that people usually talk about.’ Of course, we conduct technology research. In the past, analysts and others have said things like, ‘Why isn’t Nintendo focusing on networking?’ or ‘What about mobile?’ or ‘Why aren’t you using cutting-edge chips?’ However, if people calmly look at the exhibits, they’ll realize that we’ve actually been working on those things all along. But Nintendo has a history of waiting for the right moment to release products, only commercializing them when we believe the timing is perfect. I think that becomes clear through the museum, and it helps build trust in Nintendo. For our shareholders as well, this serves as a kind of mid- to long-term perspective, showing that they can trust us to manage the company properly.”