Blender Developers Meeting Notes: 28 October 2024

· BlenderNation

Notes for weekly communication of ongoing projects and modules.

Announcements

New Features and Changes

This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org.

Compositor

  • Implement nodes for new CPU compositor: Vector Curves (commit) - (Omar Emara) Map Range (commit) - (Omar Emara) Map Value (commit) - (Omar Emara) Posterize (commit) - (Omar Emara) Channel Matte (commit) - (Omar Emara) Chroma Matte (commit) - (Omar Emara) Color Matte (commit) - (Omar Emara) Color Spill (commit) - (Omar Emara) Difference Matte (commit) - (Omar Emara) Distance Matte (commit) - (Omar Emara) Luminance Matte (commit) - (Omar Emara)
  • Increase Glare node max threshold (commit) - (Alaska)

Cycles

  • Make switching of sampling techniques in Draine less noticeable (commit) - (Weizhen Huang)
  • Remove invalid use of MetalRT accept_any_intersection in scene_intersect_local (commit) - (Michael Jones)

GHOST/Wayland

  • Support pasting images from a copied file (commit) - (Campbell Barton)

GPU

  • Remove shader builder (commit) - (Clément Foucault)
  • Avoid ShaderCreateInfo object directly inside Map (commit) - (Clément Foucault)

GPU Subdivision

  • Disable on Qualcomm GPUs on Windows (commit) - (Anthony Roberts)

GPencil

  • Port geometry shader to primitive expansion API (commit) - (Clément Foucault)

Weekly Reports