The Legend Of Zelda: Echoes Of Wisdom Includes "Over 100 Echoes"

"Introducing some freedom attracted even more freedom"

by · Nintendo Life
Image: Nintendo

We've heard how The Legend of Zelda: Echoes of Wisdom has been built around "being mischievous" and it seems to help with this Nintendo will be giving us access to more than 100 echoes.

Echoes, in case you missed it, are officially described as "imitations of things found in the environment" which can be used to "solve puzzles and defeat enemies". In the latest 'Ask the Developer' for this upcoming release, Nintendo's team explains how each one has a very specific characteristic, so there's no overlap.

"We wanted players to be able to remember off the top of their heads which echo to use in certain situations."

The function of each echo has been "clearly defined" so players can immediately understand "how and where they should be used".

"We were mindful of designing it so that players could reach the gameplay elements we wanted them to experience without getting lost and confused."

The game didn't actually begin life with this many options. Originally, the team was "thinking about a lot of restrictions on the gameplay" like only being able to use "20 echoes in a dungeon" and one day "decided to "scrap that approach and not impose any restrictions".

"Over time, most of the restrictions we thought were necessary at the start of development were no longer needed. It even led us to allow things that we worried at first would provide too much freedom. It's strange, isn't it? It's almost as if introducing some freedom attracted even more freedom."

And this approach to the development led to the idea of the game being built around "being mischievous".

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News Zelda: Echoes Of Wisdom Was Built Around 'Being Mischievous'

Ooh, cheeky

Are you excited to experiment with all of the different echoes in Zelda's new adventure? Let us know in the comments.

[source nintendo.com, via gonintendo.com]

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   •  The Legend of Zelda: Echoes of Wisdom (Switch)
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About Liam Doolan

Liam is a news writer and reviewer for Nintendo Life and Pure Xbox. He's been writing about games for more than 15 years and is a lifelong fan of Mario and Master Chief. He's also got a soft spot for Sonic the Hedgehog.

Comments 10

You ever want a game so bad you start testing your AV setup to make sure it is prepared? That’s me right now.

Can i punish the enemies with Anvil Chorus ?
(Summon the anvils from the thin air and throw onto enemies)

Echoes include:

Bed
Bed with posts
Bed with sheets
Bed with big pillow
Bed with steel frame
Bed with spring mattress
Bed with water mattress
Etc...

I appreciate the marketing push for this game, but is there anything left to be discovered in this game? 😉 I hope so. 😊

If the promises of true dungeons are real ... (unlike when they blatantly lied with ToTK) ... then I wish this game becomes quite popular so we can get them back.

I used my last voucher for this game.

My body is ready for the moment it releases.

@DwaynesGames Just ignore the Marketing. I couldn’t tell you what is in the game beyond what was showed in the Direct lol.

I really hope it's not the case that we have over 100 echoes but only like 4 that will actually be useful and/or worth bothering to use more than once.

Just because it's a Zelda thing, I feel like buying it day one. Even though I don't like puzzlers!

That feels like a lot less than I was originally anticipating, which was closer to over 200 or 250. But honestly focusing the gameplay a bit more sounds awesome, so I'm not disappointed in the end.

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